Submarines, Fog, and the Emotional Damage of Cross Country Canada

Absolutely. I kept the voice, jokes, weirdness, and meaning intact. I only cleaned spelling, punctuation, grammar, and a few awkward spots so it flows better without sanding off what makes it yours. You know, I constantly think about a few things in my day-to-day existence, and one of them is…

Absolutely. I kept the voice, jokes, weirdness, and meaning intact. I only cleaned spelling, punctuation, grammar, and a few awkward spots so it flows better without sanding off what makes it yours.

You know, I constantly think about a few things in my day-to-day existence, and one of them is the usual thought of, what should I do with my life? I guess everyone, at one point or another, gets that feeling at times. But I keep returning to this notion of making a submarine sim game of sorts. The kind of project that, honestly, if it were real and I was located on a submarine somewhere in the middle of the Atlantic, 1,400 feet beneath the waters, there would come a moment in my mind, most likely when I was sleeping, that would instantly put me in a deep state of panic and fear.

But with this program I’m currently working on, in between working a full-time job that breaks my spirit and spending time with my loving family, this sim honestly is the equal balance between life and sanity.

Now, you’re probably wondering just why someone would spend their time making a submarine sim set during the last few years of the Cold War. Well, I guess that’s because I was alive during that time. Many great titles are set during the Second World War, and honestly, it’s such an oversaturated genre that I figured, why not have it set during a time when the Terminator movie and the most uncomfortable orgasm face ever seen on recorded film.

So far my week, well, the last few days since I last posted on the site, was basically surviving the worst case of fog I’ve seen in quite some time. I live, for the most part, in a warm part of the world, but the fog was ridiculous. Think somewhere along the lines of Silent Hill meets The Mist. That was the level of fog I’m talking about, and it was honestly awe-inspiring. I was both excited and felt a sense of uneasiness that one feels when they’re faced with the realization that they are at the mercy of nature itself.

I couldn’t see three feet in front of me. Now try and drive a forklift outside, moving loads of lumber and emptying trash cans. For a moment, I thought how crazy it would be if a zombie popped out of nowhere, or a strange interdimensional beast with tentacles from a dark realm came at me. It’s funny how the mind throws those thoughts at you, as if it was from some primitive means of warning one’s own self about what they don’t know lurks within the fog or darkness.

Besides being able to think of the what-if scenarios that run through my mind, I want to speak about how more people should be able to just break free from the constraints of trains of thought via being brainwashed by those who seek nothing more than turning them into mere puppets of those who think they know best. But if I were to do that, then I would be no better than them.

I was also looking around online for something. You ever get like that at times? There’s something driving you, like a past memory. Something that makes you feel a sense of inner peace, and you relive that memory every so often, and you know you’re looking for something, but you don’t know what it is?

For me, I call this the Citizen Kane syndrome.

Now, if you know good movies, that movie is the best in the world, in my opinion. Just because it’s the whole basis of the film. There’s a scene in the movie when he’s walking down the street to a warehouse he owns where the sled is located. He meets this woman, and he tells her he’s looking for something, and she asks him what he’s looking for. He says, “I don’t know.”

Then, at the end, you see it, and it’s the sled. It tells you right there, and it’s something that drives us all.

I recall playing a game, a piece of software that I played when I was a kid and never touched again since, and I always happen to forget the name of it, but it’s what brings the most peace. For your information, the game itself was “Cross Country Canada.” You can’t lose in the game if you’re trying. Like the name implies, you transport goods all across Canada. That’s right, I’m from the beautiful village of Ontario. But you travel all across Canada, moving everything from maple syrup to asbestos.

For me, that’s my Rosebud. The one thing in the world that brings me back to my childhood innocence.

And that’s why the game is set in the late stages of the Cold War.

Leave a comment